Frontend · Web games · Unity
GÖKHAN ÇALIŞKAN
I build games. In the browser for a living, and in Unity because I can't help it.
About
Frontend developer by trade, game developer by direction.
I spend my days building real-time web games with React and TypeScript, and I run the Cloudflare side of the products I work on. The rest of my time goes to Hotan Game, my own studio, where I design and build Sink Protocol in Unity: game design, Figma UI and code.
More about me →Selected work
Featured projects
Sink Protocol
A tactical naval deckbuilder: Battleship's hidden-information grid meets Slay the Spire-style card play.
Unity · C# · Figma · Game Design
Details →Real-Time Web Games
A large catalogue of instant, table and multiplayer browser games built on a shared game runtime. Client under NDA.
React · TypeScript · Vite · WebSockets
Details →Runmeal
A Plug Digital product. Multi-tenant food-ordering platform: marketplace storefront, per-brand sites, restaurant dashboard and a payments-heavy API.
Next.js · NestJS · PostgreSQL · PostGIS
Details →Technologies I use
Building a game? Let's talk.
I'm open to game development and game-adjacent frontend roles, remote or hybrid.